Description
AXIS Loitering Guard tracks moving objects and triggers an event if they’ve been in an area for too long. The analytics application is ideal for loitering detection in low-traffic, semi-public areas during after hours at parking lots and schoolyards, and near fences. Download it for free for use on compatible network video products.
Effective And Efficient
AXIS Loitering Guard relies on time-based triggers, so you get fewer unwarranted alarms than with basic motion detection analytics. The edge-based application analyzes video directly on the camera or video encoder. It integrates with the video product’s event management functions and is compatible with many video management software – so you can program automatic responses to event triggers. Automatically playing a message from loudspeakers or turning on lights helps prevent crimes like vandalism and break-ins. Sending emails and live video streams alerts guards to take action. Sending and recording video only on event triggers makes reviews and searches easier, and reduces bandwidth and storage needs.
Fewer False Alarms
This AXIS Software analyzes movement and ignores ordinary background motion to reduce false alarms. It can filter out motion from swaying foliage and small objects. The perspective setting allows you to associate an object’s image size at different distances with its actual size – so AXIS Loitering Guard can alert staff to a suspicious truck farther away while ignoring an animal nearby. On many video products, AXIS Loitering Guard supports bounding box overlays that indicate the objects that are triggering an event. The overlay can be used on one selected video resolution and is permanently burnt into live or recorded video of that resolution.
Easy Setup. Extra Flexible.
AXIS Loitering Guard supports two conditions: one that tracks the time of every moving object individually, and another that tracks the time when there is any moving object in an area. The application allows you to create multiple profiles with different configurations, so you can have a profile with one loitering condition in one area, and a second profile with a different condition in another area of the scene.
